The ‘Human Factor’ is often overlooked in wearable computing…searching for feelings and emotions amid the technology.
Designers and engineers often create code or cool new hardware without thinking as much about the human side of the technology. At a recent Intel workshop that might be seen as counter-intuitive, engineers were being trained to think about real-world applications first, the technology itself second.
“Don’t build with technology just for the heck of building a piece of tech. Build for a purpose, for the user,” said Carlos Montesinos, a research scientist at Intel on collaborative design who co-sponsored the workshop. “Design with the user in mind and then technology will follow.”